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Topic History of: Great Server but it lacks a few features.
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admin Hello,



In fact this can already be done via the "subrooms".



For example if you create a "classic" room : Lobby_chat

You can create "subrooms" or "childrooms". And as soon as you are in the Lobby you'll be notified of everything happenning in it's subrooms.



If you create a second "classic" room : Lobby_game_car

You will only be notified of changes in it's specific subrooms and not Lobby_chat's one.





To create a sub room use the following node :



<addchild parentroom="nameoftheexistingroom" childroom="nameofthenewroom" />



and you will receive something like :



<room name="nameofthenewroom" clients="2" parent="nameoftheexistingroom" >

</room>





After that you will receive nodes like this :

Code:

 
<childrooms name="Lobby">
  <
room name="SubRoom1" clients="1" parent="Lobby">
    <
param name="openParams" value="0" />
    <
param name="title" value="" />
  </
room>
  <
room name="SubRoom2" clients="1" parent="Lobby">
    <
param name="openParams" value="0" />
    <
param name="title" value="" />
  </
room>
</
childrooms>




you can create also subrooms of subrooms , ...


Have fun !

Célio
Will COncerning the second feature, I'm actually facing the same problem :



- I'm building a risk-like game, with several games (1game=1 room) and a lobby.



- When I'm in the lobby, I'd like to be updated with all the changes that occur in the different games/rooms.



- I can do a <getrooms /> every second to get all the information I want, but this method has 2 drawbacks : it will consume much bandwith and it will not be "real time".



- Instead, I'd like to be updated in real time with the rooms updates : This room has been created, a room has been destroyed, this parameter has changed in this room, etc...



Rgds,

Will.
admin Hi



Thx for your feedbak.

I can work on the first two features.

(can you give more informations on the second ?)



For the AS API if anyone wants to work on it, he's welcome. A few people said they would but I have no more informations for a while.
Chaos_Blader Palabre is a great server! But it lacks a few features. It can be implemented on ones own, but this can make Palabre a great server.





  • Server Created Rooms that can be mangeged in the Config.


  • Get Room Info. I Don't See This but a way to receive room updates (user count, when a room gets locked.)


  • An API. For As2 a class that extends the xmlSocket Class