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::post new topic::
Modules - 2008/05/01 16:17 It's possible to create a module which affects everybody?? For example: movement. I create a mudule called movement, and I want that, when someone send, for example: <move x='5' y='10'> EVERYBODY in that room receive: <rmove f='nick' x='5' y='10'>
I hope you understand me... :S i'm from spain and my english is so poor :P
  reply | quote
Re:Modules - 2008/05/01 17:31 I think what you wan to do is set & remove room parameters:

First, the room operator (person who created the room) has to set:

Code:

 <setparam name="openParams" value="True" />



This allows everyone to change room parameters

Code:

 <setparam room="roomname" name="color" value="blue" /> <removeparam room="roomname" name="color" />



If memory serves, every time a room parameter changes, the parameters are sent out to the whole room.
  reply | quote
Re:Modules - 2008/05/01 19:21 Ok, but that means that i must to put in the properties of the room the position of everyone?? :S
  reply | quote
Re:Modules - 2008/05/01 21:27 Ignore the previous answer...};^)

You can make up your own Custom Nodes. So you could send this:

Code:

 <position toroom="Room"><x>12</x><y>15</y></position>




Everyone in the room will receive:

Code:

 <position r="Room" f="Nickname"><x>12</x><y>15</y></position>



There is no special code for custom nodes, they are just like messages, the can be sent to the room (toroom="roomName") or to a specific client (toclient="aClientName").

Then you just have to write your client to look for them when they come in.

The easiest way to start playing with this is to start up two copies of PalabreFlash7.exe (part of PalabreFlashClient-0.2.zip).

Then you can connect, make a room, join from the other copy, and use the Send XML widget to send these things back and forth, and see what gets sent and received.

Hope this helps!
  reply | quote
Re:Modules - 2008/05/02 10:06 :o
This is AWESOME!
:D THANKS YOUUUU! And thanks ADMIN for creating Palabre!!! :D
  reply | quote
::post new topic::