Gnoll
Visitor
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Room Creation from Module - 2009/02/21 05:47
For example my game might have multiple areas, do you think it would be to inefficient to have a module hold a room open for each area / map? Also any suggestions on how to create a room or a 'dynamic' client from a module, I tried :
self.server.serverAddClientToRoom('roomHost','test','')
but of course it picks up that client doesn't actually exist.
Thanks, Gnoll
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